33 Commits

Author SHA1 Message Date
Nathan Kunicki
5336f0d4bf Pong example uses sticks 2016-03-07 17:59:04 -06:00
Nathan Kunicki
3406c28a80 Start of gamepad support - connection and disconnection 2016-03-07 09:11:02 -05:00
Nathan Kunicki
3cd618e66c Version bump to 0.2.0 for text rendering 2016-03-06 22:38:21 -05:00
Nathan Kunicki
8c85ec17af Added Text entity with Font representation class for rendering text 2016-03-06 22:32:27 -05:00
Nathan Kunicki
dbff95c496 Converted Pong example over to ES6 and new format 2016-03-06 19:45:53 -05:00
Nathan Kunicki
2a032ca2e2 Added repo to package.json 2016-03-04 12:12:27 -05:00
Nathan Kunicki
1e23ef1e62 Changed license, updated deps 2016-03-04 12:06:58 -05:00
Nathan Kunicki
91c282b915 No longer commit builds, instead build on postinstall 2016-03-04 11:39:24 -05:00
Nathan Kunicki
1da427f168 Removed distributables 2016-03-04 11:38:22 -05:00
Nathan Kunicki
84a3c92ac1 Added camera positioning 2016-03-04 11:31:31 -05:00
Nathan Kunicki
73ee61cb00 Everything has an explicit width (Even if its 0), and renamed getters/setters for x/y to left/top 2016-03-03 15:05:09 -05:00
Nathan Kunicki
6936f97933 Moved relative calculation from preprocessing to on-demand via a getter 2016-03-02 13:09:27 -05:00
Nathan Kunicki
d0eec1412e Started fire example, added gulp tasks for all, moved all examples into build process 2016-03-02 11:31:29 -05:00
Nathan Kunicki
d409b2f232 Tidied up the particle demo 2016-02-14 18:40:23 +00:00
Nathan Kunicki
49cb0efe72 Optimised particle fields 2016-02-14 18:06:51 +00:00
Nathan Kunicki
7e8c4cdf12 Particle fields 2016-02-14 15:44:12 +00:00
Nathan Kunicki
db9e310e77 Merge pull request #1 from nathankunicki/feature/particle-system
Particle system
2016-02-14 01:58:15 +00:00
Nathan Kunicki
b098281a02 Fixed addition of velocity to take into account delta 2016-02-14 01:56:23 +00:00
Nathan Kunicki
73a517edc8 Particle system appears to be working 2016-02-14 01:40:00 +00:00
Nathan Kunicki
aa281e57b4 Particle system appears to be working 2016-02-14 01:19:07 +00:00
Nathan Kunicki
13508b7fd9 Particle system appears to be working 2016-02-14 01:16:11 +00:00
Nathan Kunicki
246453a25e Particles now emit at a specified rate and correctly obey parent positions 2016-02-13 23:22:21 +00:00
Nathan Kunicki
8735e06619 First pass at particle system 2016-02-13 16:32:26 +00:00
Nathan Kunicki
7dbeda0dc9 Delta is now passed as param to update methods rather than game property, tidied up sprite and entity 2015-12-24 18:29:00 +00:00
Nathan Kunicki
e2ad337f75 Seperated out stepper from start function, allows manual stepping of world 2015-12-23 17:32:44 +00:00
Nathan Kunicki
f9d0dba07a Fixed Safari Rect rendering issue 2015-12-23 16:41:46 +00:00
Nathan Kunicki
5a76bc6773 Added image classes, new example (snowflakes) 2015-12-22 18:08:33 +00:00
Nathan Kunicki
9d0f3db412 Tidied up method names 2015-12-21 16:56:24 +00:00
Nathan Kunicki
c8777e6556 Fixed bug in pong bounds handling 2015-12-21 16:48:55 +00:00
Nathan Kunicki
14f7f3e30e Committed dists 2015-12-21 16:40:40 +00:00
Nathan Kunicki
ea2c197c5c Tidied up ES6 and ES5 options 2015-12-21 16:36:31 +00:00
Nathan Kunicki
7ff89a21b9 Entities, keyboard input, vector2d class, pong-raw example start 2015-12-21 01:18:04 +00:00
Nathan Kunicki
000b64f004 Initial project setup 2015-12-18 02:08:45 +00:00