2018-06-24 21:50:15 +01:00

62 lines
1.5 KiB
JavaScript

const LPF2 = require("..").LPF2;
const lpf2 = new LPF2();
lpf2.scan(); // Start scanning for Vernie
console.log("Looking for Vernie (Please turn on the Hub now)...");
lpf2.on("discover", async (vernie) => { // Wait to discover Vernie
lpf2.stop(); // Stop scanning for Vernie (We've just found him!)
await vernie.connect(); // Connect to Vernie
console.log("Connected to Vernie!");
await vernie.wait(500);
// Shake head
await vernie.setMotorAngle("D", 40, 30);
await vernie.setMotorAngle("D", 80, -30);
await vernie.setMotorAngle("D", 40, 30);
await vernie.wait(500);
// Turn right
vernie.setMotorAngle("A", 50, 50);
await vernie.setMotorAngle("B", 50, -50);
// Shake head
await vernie.setMotorAngle("D", 40, 30);
await vernie.wait(500);
// Turn left
vernie.setMotorAngle("A", 100, -50);
await vernie.setMotorAngle("B", 100, 50);
// Shake head
await vernie.setMotorAngle("D", 80, -30);
await vernie.wait(500);
// Turn right
vernie.setMotorAngle("A", 50, 50);
await vernie.setMotorAngle("B", 50, -50);
// Shake head
await vernie.setMotorAngle("D", 80, 30);
await vernie.setMotorAngle("D", 40, -30);
await vernie.wait(500);
// Move forward
await vernie.setMotorAngle("AB", 100, 30);
// FIRE!
await vernie.setMotorAngle("D", 90, 30);
await vernie.setMotorAngle("D", 90, -30);
// Move back
await vernie.setMotorAngle("AB", 100, -30);
});