2018-06-22 15:58:27 +01:00

29 lines
1.2 KiB
JavaScript

const LPF2 = require("..").LPF2;
const lpf2 = new LPF2();
lpf2.scan(); // Start scanning for Vernie
console.log("Looking for Vernie (Please turn on the Hub now)...");
lpf2.on("discover", async (vernie) => { // Wait to discover Vernie
lpf2.stop(); // Stop scanning for Vernie (We've just found him!)
await vernie.connect(); // Connect to Vernie
console.log("Connected to Vernie!");
await vernie.wait(3000); // Wait for 3 seconds before starting
console.log("We're going on an adventure!");
await vernie.setMotorSpeed("AB", 50, 2000); // Move forward for 2 seconds
await vernie.setMotorAngle("B", 360, 50); // Turn right
await vernie.setMotorSpeed("AB", 50, 2000); // Move forward for 2 seconds
await vernie.wait(1000); // Wait for 1 second
console.log("Better go home now...");
await vernie.setMotorAngle("A", 720, 50); // Turn around
await vernie.setMotorSpeed("AB", 50, 2000); // Move forward for 2 seconds
await vernie.setMotorAngle("A", 360, 50); // Turn left
await vernie.setMotorSpeed("AB", 50, 2000); // Move forward for 2 seconds
await vernie.setMotorAngle("A", 720, 50); // Turn around - Vernie should now be back in his original position!
});