const LPF2 = require(".."); const lpf2 = new LPF2.LPF2(); lpf2.scan(); // Start scanning for Vernie console.log("Looking for Vernie (Please turn on the Hub now)..."); let vernie = null; let remote = null; lpf2.on("discover", async (hub) => { // Wait to discover Vernie if (hub.type === LPF2.Consts.Hubs.BOOST_MOVE_HUB) { vernie = hub; await vernie.connect(); console.log("Connected to Vernie!"); } else if (hub.type === LPF2.Consts.Hubs.POWERED_UP_REMOTE) { remote = hub; remote.on("button", (button, state) => { switch (state) { case LPF2.Consts.ButtonStates.UP: { vernie && vernie.setMotorSpeed(button === "LEFT" ? "A" : "B", 50); break; } case LPF2.Consts.ButtonStates.DOWN: { vernie && vernie.setMotorSpeed(button === "LEFT" ? "A" : "B", -50); break; } case LPF2.Consts.ButtonStates.RELEASED: { vernie && vernie.setMotorSpeed(button === "LEFT" ? "A" : "B", 0); break; } } }) await remote.connect(); console.log("Connected to Powered Up Remote!"); } if (vernie && remote) { console.log("You're now ready to go!"); } });