"use strict"; var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) { if (k2 === undefined) k2 = k; Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } }); }) : (function(o, m, k, k2) { if (k2 === undefined) k2 = k; o[k2] = m[k]; })); var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) { Object.defineProperty(o, "default", { enumerable: true, value: v }); }) : function(o, v) { o["default"] = v; }); var __importStar = (this && this.__importStar) || function (mod) { if (mod && mod.__esModule) return mod; var result = {}; if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k); __setModuleDefault(result, mod); return result; }; Object.defineProperty(exports, "__esModule", { value: true }); exports.PiezoBuzzer = void 0; const device_1 = require("./device"); const Consts = __importStar(require("../consts")); /** * @class PiezoBuzzer * @extends Device */ class PiezoBuzzer extends device_1.Device { constructor(hub, portId) { super(hub, portId, {}, Consts.DeviceType.PIEZO_BUZZER); } /** * Play a tone on the Hub's in-built buzzer * @method PiezoBuzzer#playTone * @param {number} frequency * @param {number} time How long the tone should play for (in milliseconds). * @returns {Promise} Resolved upon successful completion of command (ie. once the tone has finished playing). */ playTone(frequency, time) { return new Promise((resolve) => { const data = Buffer.from([0x05, 0x02, 0x04, 0x00, 0x00, 0x00, 0x00]); data.writeUInt16LE(frequency, 3); data.writeUInt16LE(time, 5); this.send(data, Consts.BLECharacteristic.WEDO2_MOTOR_VALUE_WRITE); global.setTimeout(resolve, time); }); } } exports.PiezoBuzzer = PiezoBuzzer; //# sourceMappingURL=piezobuzzer.js.map