Better examples
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@ -14,6 +14,8 @@ console.log("Looking for Batmobile and Remote...");
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let batmobile = null;
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let batmobile = null;
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let remote = null;
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let remote = null;
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let lastButton = null;
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lpf2.on("discover", async (hub) => { // Wait to Batmobile and Remote
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lpf2.on("discover", async (hub) => { // Wait to Batmobile and Remote
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if (hub instanceof LPF2.PUPHub) {
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if (hub instanceof LPF2.PUPHub) {
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@ -30,23 +32,26 @@ lpf2.on("discover", async (hub) => { // Wait to Batmobile and Remote
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switch (state) {
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switch (state) {
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case LPF2.Consts.ButtonStates.UP: // If up is pressed, move the wheels forward
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case LPF2.Consts.ButtonStates.UP: // If up is pressed, move the wheels forward
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{
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{
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batmobile.setMotorSpeed(button === "LEFT" ? "A" : "B", 50);
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lastButton = state;
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batmobile.setMotorSpeed(button === "LEFT" ? "B" : "A", button === "LEFT" ? -100 : 100);
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break;
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break;
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}
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}
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case LPF2.Consts.ButtonStates.DOWN: // If down is pressed, move the wheels backwards
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case LPF2.Consts.ButtonStates.DOWN: // If down is pressed, move the wheels backwards
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{
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{
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batmobile.setMotorSpeed(button === "LEFT" ? "A" : "B", -50);
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lastButton = state;
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batmobile.setMotorSpeed(button === "LEFT" ? "B" : "A", button === "LEFT" ? 100 : -100);
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break;
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break;
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}
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}
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case LPF2.Consts.ButtonStates.RELEASED: // Stop the wheels when the button is released
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case LPF2.Consts.ButtonStates.RELEASED: // Stop the wheels when the button is released
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{
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{
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if (button !== "GREEN") {
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if (lastButton === LPF2.Consts.ButtonStates.UP || lastButton === LPF2.Consts.ButtonStates.DOWN) {
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batmobile.setMotorSpeed(button === "LEFT" ? "A" : "B", 0);
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batmobile.setMotorSpeed(button === "LEFT" ? "B" : "A", 0);
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}
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}
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break;
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break;
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}
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}
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case LPF2.Consts.ButtonStates.STOP: // When left red button is pressed, do a retreat. When right red button is pressed, scan the area.
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case LPF2.Consts.ButtonStates.STOP: // When left red button is pressed, do a retreat. When right red button is pressed, scan the area.
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{
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{
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lastButton = state;
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if (button === "LEFT") {
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if (button === "LEFT") {
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await batmobile.setMotorSpeed("A", -100, 500);
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await batmobile.setMotorSpeed("A", -100, 500);
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await batmobile.setMotorSpeed("B", -100, 1000);
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await batmobile.setMotorSpeed("B", -100, 1000);
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@ -54,18 +59,20 @@ lpf2.on("discover", async (hub) => { // Wait to Batmobile and Remote
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await batmobile.setMotorSpeed("B", -100, 1000);
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await batmobile.setMotorSpeed("B", -100, 1000);
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await batmobile.setMotorSpeed("A", -100, 500);
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await batmobile.setMotorSpeed("A", -100, 500);
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} else if (button === "RIGHT") {
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} else if (button === "RIGHT") {
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await batmobile.setMotorSpeed("AB", [100, -100], 1000);
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await batmobile.setMotorSpeed("AB", 100, 1000);
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await batmobile.setMotorSpeed("AB", [-100, 100], 2000);
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await batmobile.setMotorSpeed("AB", -100, 2000);
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await batmobile.setMotorSpeed("AB", [100, -100], 2000);
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await batmobile.setMotorSpeed("AB", 100, 2000);
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await batmobile.setMotorSpeed("AB", [-100, 100], 1000);
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await batmobile.setMotorSpeed("AB", -100, 1000);
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}
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}
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break;
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break;
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}
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}
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case LPF2.Consts.ButtonStates.PRESSED: // Do a wheelie when the green button is pressed
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case LPF2.Consts.ButtonStates.PRESSED: // Do a wheelie when the green button is pressed
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{
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{
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lastButton = state;
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if (button === "GREEN") {
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if (button === "GREEN") {
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await batmobile.setMotorSpeed("AB", -100, 500);
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batmobile.setMotorSpeed("AB", [-100, 100]);
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await batmobile.setMotorSpeed("AB", 100, 1000);
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await batmobile.sleep(500);
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await batmobile.setMotorSpeed("AB", [100, -100], 1000);
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}
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}
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break;
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break;
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}
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}
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