Train controller example

This commit is contained in:
Nathan Kunicki 2018-08-08 16:28:19 +01:00
parent 1de396d1be
commit 74a222fd8c

View File

@ -60,41 +60,40 @@ poweredUP.on("discover", async (hub) => {
hub._currentTrain = 0;
hub.on("button", (button, state) => {
switch (button) {
case "GREEN": {
if (state === PoweredUP.Consts.ButtonStates.PRESSED) {
hub._currentTrain++;
if (hub._currentTrain >= trains.length) {
hub._currentTrain = 0;
}
hub.setLEDColor(trains[hub._currentTrain].color);
console.log(`Switched active train to ${trains[hub._currentTrain].name}`);
if (button === "GREEN") {
if (state === PoweredUP.Consts.ButtonStates.PRESSED) {
hub._currentTrain++;
if (hub._currentTrain >= trains.length) {
hub._currentTrain = 0;
}
break;
hub.setLEDColor(trains[hub._currentTrain].color);
console.log(`Switched active train on remote ${hub.name} to ${trains[hub._currentTrain].name}`);
}
case "LEFT": {
trains[hub._currentTrain]._speed = trains[hub._currentTrain]._speed || 0;
if (state === PoweredUP.Consts.ButtonStates.UP) {
trains[hub._currentTrain]._speed += 10;
if (trains[hub._currentTrain]._speed > 100) {
trains[hub._currentTrain]._speed = 100;
}
} else if (state === PoweredUP.Consts.ButtonStates.DOWN) {
trains[hub._currentTrain]._speed -= 10;
if (trains[hub._currentTrain]._speed < 0) {
trains[hub._currentTrain]._speed = 0;
}
break;
} else if (button === "LEFT" || button === "RIGHT") {
trains[hub._currentTrain]._speed = trains[hub._currentTrain]._speed || 0;
if (state === PoweredUP.Consts.ButtonStates.UP) {
trains[hub._currentTrain]._speed += 10;
if (trains[hub._currentTrain]._speed > 100) {
trains[hub._currentTrain]._speed = 100;
}
for (let trainHub in trains[hub._currentTrain].hubs) {
if (trainHub._hub) {
for (let port in trainHub.ports) {
trainHub.reverse = trainHub.reverse || [];
trainHub._hub.setMotorSpeed(port, trainHub.reverse.indexOf(port) >= 0 ? -trains[hub._currentTrain].speed : trains[hub._currentTrain].speed);
}
}
} else if (state === PoweredUP.Consts.ButtonStates.DOWN) {
trains[hub._currentTrain]._speed -= 10;
if (trains[hub._currentTrain]._speed < 0) {
trains[hub._currentTrain]._speed = 0;
}
console.log(`Set ${trains[hub._currentTrain].name} speed to ${trains[hub._currentTrain]._speed}`);
} else if (state === PoweredUP.Consts.ButtonStates.STOP) {
trains[hub._currentTrain]._speed = 0;
}
for (let trainHub in trains[hub._currentTrain].hubs) {
if (trainHub._hub) {
for (let port in trainHub.ports) {
trainHub.reverse = trainHub.reverse || [];
trainHub._hub.setMotorSpeed(port, trainHub.reverse.indexOf(port) >= 0 ? -trains[hub._currentTrain].speed : trains[hub._currentTrain].speed);
}
}
}
console.log(`Set ${trains[hub._currentTrain].name} speed to ${trains[hub._currentTrain]._speed}`);
}
});