momentumengine/src/classes/gamepadinput.js

30 lines
624 B
JavaScript

"use strict";
class GamepadInput {
constructor () {
var self = this;
self._gamepadState = {};
self._gamepadList = [];
window.addEventListener("gamepadconnected", (event) => {
self._gamepadState[event.gamepad.index] = event.gamepad;
self._gamepadList.push(event.gamepad.index);
});
window.addEventListener("gamepaddisconnected", (event) => {
delete self._gamepadState[event.gamepad.index];
self._gamepadList.splice(self._gamepadList.indexOf(event.gamepad.index));
});
}
}
export default GamepadInput;