import Rect from "../classes/rect.js"; import Vector2D from "../classes/vector2d.js"; class CollisionMethods { static AABB (entity1, entity2) { if (!entity1 instanceof Rect || !entity2 instanceof Rect) { throw new Error("AABB collisions can only be checked on these entity types: Rect"); } return (entity1.pos.x < entity2.pos.x + entity2.size.x && entity1.pos.x + entity1.size.x > entity2.pos.x && entity1.pos.y < entity2.pos.y + entity2.size.y && entity1.size.y + entity1.pos.y > entity2.pos.y); } } export default CollisionMethods;