15 Commits

Author SHA1 Message Date
Nathan Kunicki
26929f37d8 A little more fullscreen work for native res and aspect ratios - NOTE: Do not enable at this time 2016-03-09 16:26:40 -06:00
Nathan Kunicki
a7cce2157c Properish gamepad implementation and more work on fullscreen mode 2016-03-09 12:11:24 -06:00
Nathan Kunicki
483ea7cc54 Added fullscreen API| 2016-03-08 17:49:38 -06:00
Nathan Kunicki
11c6cc9cb8 Gamepad API works in Chrome 2016-03-07 18:41:07 -06:00
Nathan Kunicki
5336f0d4bf Pong example uses sticks 2016-03-07 17:59:04 -06:00
Nathan Kunicki
3406c28a80 Start of gamepad support - connection and disconnection 2016-03-07 09:11:02 -05:00
Nathan Kunicki
84a3c92ac1 Added camera positioning 2016-03-04 11:31:31 -05:00
Nathan Kunicki
49cb0efe72 Optimised particle fields 2016-02-14 18:06:51 +00:00
Nathan Kunicki
8735e06619 First pass at particle system 2016-02-13 16:32:26 +00:00
Nathan Kunicki
7dbeda0dc9 Delta is now passed as param to update methods rather than game property, tidied up sprite and entity 2015-12-24 18:29:00 +00:00
Nathan Kunicki
e2ad337f75 Seperated out stepper from start function, allows manual stepping of world 2015-12-23 17:32:44 +00:00
Nathan Kunicki
f9d0dba07a Fixed Safari Rect rendering issue 2015-12-23 16:41:46 +00:00
Nathan Kunicki
5a76bc6773 Added image classes, new example (snowflakes) 2015-12-22 18:08:33 +00:00
Nathan Kunicki
ea2c197c5c Tidied up ES6 and ES5 options 2015-12-21 16:36:31 +00:00
Nathan Kunicki
7ff89a21b9 Entities, keyboard input, vector2d class, pong-raw example start 2015-12-21 01:18:04 +00:00